Saturday, June 20, 2009

Visual Basic 3.0

There are many things to love and to hate about Visual Basic 3.0 (VB3). Released in 1993, this tool was revolutionary in its time, providing a WSIWYG form (dialog) editor when the next best thing was hand coding forms in C++. The fact that anyone with a mouse could now design a GUI application with basic logic made ranks of developers nervous that they would become obsolete.

Pros:
The VB3 IDE (for want of a better acronym) is replete with line-by-line debugging, breakpoints, variable inspection, stack traversal and a surprising number of modern features.

The form designer is very simple and really not that different from the UI designer in Visual Studio from recent years. Click and drag to create your controls, give them an ID then refer to them in code by that ID in event handler functions. Visual Basic 3 the language is quite feature-complete for a dinosaur. All of the mainstays are there- If/Else/ElseIf, Switch/Case, While loops and the infamous GoTo. It has garbage collection and dynamic typing so you don't need to worry too much about types or memory allocation if your application is moderately sized.

It is entirely imperative with no concept of user classes. As with C, classes can be approximated by creating a module and having all public functions take a user defined type as the first argument. If you really need classes then VB3's integration with 16-bit C DLLs is remarkable so if VB3 doesn't meet the performance requirements you can easily drop to C for a lightning fast binary search lookup or other required heavy lifting.

Cons:
There are two major limits we run into when maintaining a large VB3 code base. First is the limit on number of controls per form. On the main form of our application there are images, grids, a toolbar, menus and invisible controls such as timers.

Because (I assume) VB3 has an internal numeric identifier for a control and that ID must be an 8-bit number because there is a limit of 256 controls on any single form. This leads us to the ridiculous situation where if something is to be added to the main form, I must ask my manager which toolbar button or other control should be removed. He understands this is simply a limitation of the tool so usually prepares his change requests with what should be added and hence which controls should be removed.

The next major limitation is the number of global variables. Internally VB3 stores all global symbols (global variables and constants, public module functions, external function declarations) in a table of fixed size. I'm not sure how big this is but it must be around 1,000 entries. VB3 will let you know right away when you go over the limit as you will no longer be able to run the application in the IDE or compile it to EXE.

I can understand this limit but the thing that bugs me is that constants are included in the global symbol table. We have huge lists of constant integers that act as enumerations. For example, because we ship the product worldwide we have a list of natural languages that the application may be running in. That's about 30 global symbol table entries taken up right there. This forces us to eliminate global constants and replace them with literal values (magic numbers) in the code that consumes them. This is just asking for trouble but it's the only way we can squeeze in new event handlers and global functions. This is very common:
' These global constants are commented out because
' we don't have room for them
' Global Const gEnglish% = 1
' Global Const gSpanish% = 2
...
Switch gCurrentLanguage
Case 1 ' gEnglish = 1
Case 2 ' gSpanish = 2

Also, because of this limit we are forced to combine functions where possible to keep the global symbol table entries down. This leads to some very confusing code and breaks down the idea of having modules as classes. Spaghetti code, here we come!

Event handling is done by creating a function in the form's module named controlName_eventName() and all of the plumbing is done behind the scenes for you. Because it is so easy to learn the language and the event handlers are such a natural place to put code, many VB3 application are spaghetti with no real separation of UI code from business logic or data access. With discipline you can create a two or three tiered application using VB3 but it really does tempt you to break the rules and put in filthy hacks.

Visually, in a VB3 application your GUI controls are limited to those available in Windows 3.11 and makes your application stick out like a sore thumb when running on a more recent version. For a legacy application I guess this doesn't really matter. Plenty of libraries and government departments are still running character mode DOS applications but these days it's via terminal software running on XP or Vista. Users that have to use an old application daily don't have the luxury of complaining about it- if it does the job then nobody cares what it looks like.

One of my pet peeves with VB3 is that the project file doesn't keep track of the breakpoints introduced into code. This means that you can be in the middle of an investigation into strange behaviour carefully setting breakpoints and observing variable values when for no reason the IDE will GPF (crash) and everything's gone. Because the IDE crashes reasonably frequently - several times a day if I'm using it full time - you end up with a Ctrl-S hair trigger. Every line of code I write is followed by a save to make sure it isn't lost. I have seen several hours work simply disappear due to an IDE crash and vowed to never let it happen again.

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